Ronan J.D. Sullivan animation PCA
Hello, and welcome to my blog for my BA top up year at Plymouth collage of art where I am studying animation. On here you will see how this year’s film develops, and ideas I have. Any ideas and comment will also be very welcome indeed, and could really help me on my way.
Monday, 8 July 2013
Where the animtion will show.
I finished the first draft of the animation the other day and sent it to Alex Horne. today I received an E-Mail back and he loves it. Once it's all done, the animation will first be shown at the Edinburgh Festival throughout August. After that,they don't know where else, but whenever they do their show. They usually do runs in London or tours all about the place so look out for it and please show your support. All info here: www.thehornesection.com.
Monday, 3 June 2013
New Project
I have abandoned my original project now in favour of a commission
from Alex Horne, comedian responsible for the Horne Section on BBC radio 4. it
is an animation for a song of his called Human Race, but because it is a commission
that is still in production, I cannot post any details about it online.
Tuesday, 16 April 2013
My final models with armatures
Probably should have put these up ages ago.
When making them, one broke. I attempted to fix it but in
the end cut it out and put a new one in.
Been off
The last week I have been off because of a problem with my
leg. I have had to rest it and have got crouches; this week doesn’t look too
promising ether as it has shown no signs of getting better. Now I'm not sure if
given the time I have left I will be able to complete my film, so I will hopefully
be going in soon to talk about what I'm going to do with my tutor.
Wednesday, 6 March 2013
Tuesday, 5 March 2013
Anomatic
Today and yesterday I have been working on my anomatic. Using
the storyboard I have had to cut all 200 pictures out on the computer, this
took quite a while. Then taking on the comments from my storyboard adviser I have
redone some of the shots and put them into the mix.
The next task was to record the sound. I had already done
this but after I went to add it to the anomatic I realised that since I had
last recorded it the script had changed, so I have to reread it all and also
add sound effects. But before I can add any found I have to resize all the
pictures too. So this should be all done by the evening.
After this is done I can start to do my armatures, witch finally
arrived on Saturday, but I had already scheduled to be doing my contextual
essay for the weekend.
I have however made a plasticine man to get an idea of what
size my people will be and how big I need to make the wire frame for each
person. I sent these measurements to the person who is making my sets, who will
be starting construction soon and should be sending me designs he has done
after looking at my ones within the next day or two.
Tuesday, 26 February 2013
Feedback from Storyboard adviser
Hello Ronan,
I've looked over your story
board for your animation and I think it's brilliant, I was giggling to myself
the whole time.
In all I think the shots are
great, there are just a few suggestions I have for angles on a few frames:
Frames 8 and 10.. Maybe if
you were looking down a little on Monty. It would make him appear more
vulnerable and worried and would show a difference in urgency between him and
Brian.
Frame 21.. You could do a
panning up shot of the cucumber rocket in the garden (like the shot of the
rocket they do in Wallace and Gromet).. Alternately you could put a panning up
shot in when Monty asks the professor "could we use the rocket that looks
like a cucumber in your garden" --> panning shot of rocket --> swipe
back to characters when professor reveals it's just a large cucumber...
Frame 29.. Maybe you could
pan across the lab before settling on characters?
Frame 35.. Possible when
they look at each other instead of just a shot of them looking at each other
you could use a comic book style split screen of just the eyes looking at each
other.. It may be a bit out of place but could work...
Frame 50... Same as 29, you
could possibly pan around the bar to get a closer look at some of the
background characters
Frame 102.. If you looked
upwards at the characters it would make them appear bigger and more heroic
Frame 110... POV shot from
guard? Would be a good contrast from them looking big and heroic to looking
small and puny compared to the big guard
Frame 111.. POV shot looking
up from characters. Reiterates the guard being big and strong.
I hope you find these
suggestions of help to you. Other than those few ideas I think the shots look
great. Good luck with your animation and I look forward to seeing it when it's
done!
Regards
Steph House
Subscribe to:
Comments (Atom)